![]() has small chunk-sized videos for them to be easily consumed and retained in the working memory.It not only helped me get many good ideas for my project but also a new way of looking towards learning which I can implement in everything that I learn from now on. ![]() I researched how a particular website handles the Learning Process making it easier for the user to understand the content better. Google also does not rely on users being logged-in in order to generate revenue off of ads which is a plus.įor Comparative Analysis, I focused on the process of learning itself. This is a great opportunity for Google since it has a bigger range of topics it can cover than all of these websites and is not limited to a particular field, subject or a demographic. They also had a very limited scope of courses they offered. Most websites, unlike Google, had their KPIs set around number of subscriptions and forced users to login to be able to access the content. It was also a good way to find out what not to do and how some features for our product may or may not be included. The intention was to learn the best practices involved and gain a general awareness of what type of learning systems are out there and what are the best practices used. I did a Competitive Analysis with 10 different websites which helped users learn skill based hobbies. Link to the full Competitive Analysis Report ![]() It is a Learning Management System that keeps track of the user’s learning journey, enables them add friends, track their own progress, earn experience points (which can be traded for buying discount coupons on their favorite hobby related items) and more. This product is called Google Hobbies and it will present itself as a card along with the search results and a standalone product in itself (like Google Calendar). The content would be aggregated by using an algorithm which curates the videos and articles pertaining to the hobbies based on Google Analytics, user reviews + feedback and recommendations from the professionals/experts in the field. The Solution: A system which simplifies the problem by aggregating the best content for the users for learning more about their skill based hobby and developing their skills. My trainer Stacey Sarris played a crucial part in keeping me accountable and making sure I was following the right UX practices. Techniques Implemented: (to stay on top of the project): The Pomodoro Technique ( thanks Chris), Ryan Holiday’s Notecard Method, Meditation and Morning Pages. Tools: Sketch 3, Omingraffle, Framejs, Sticky notes, Google, Google Forms, Google Sheets and Google Docs. Problem Statement: People face a seemingly insurmountable number of considerations to learn a new skill / hobby. It helped me empathize with the users and their problems better. I made sure I was objective about my research since I was so so close to this subject personally. Google as we all know has not only been a platform for us to help find information faster but also a great way to find learning resources to help develop our skills for our profession and hobbies.īeing a serious hobbyist myself and a learner of new and exciting things I am grateful to have this as one of my projects that I worked on during my UX Design Immersive Course at General Assembly.
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